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High Moon Studios
Our pride is our people and the experiences we create for our fans. High Moon’s talent comprises of industry veterans responsible for some of the most successful games ever made. We have award winning developers, published artists and game specialists recognized as among the best in their field. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life.
We’ve seen stuff. We’ve done stuff. We’re still at it.
Salvador Arditti
Lighting Director
Chad Campbell
Technical Art Director
Alejandro Carbonero
Director of Technical Art
David Cravens
Senior Creative Director
Martin Ecker
Senior Technical Director
Stephane Etienne
Chief Technology Officer
Jeff Froehlich
Senior Finance and Studio Operations Manager
Tamara Harrigan
Human Resource Manager
Brian Johnson
Production Director
Ivan Kaplow
Environment Art Director
Matt Krystek
Creative Director
Ian Mika
Audio Director
Dan Mulkiewicz
IT Director
Peter Della Penna
Studio Head
Ivan Power
Art Director
Mizuho Rigby
Director, Executive Services
Jorge Salgado
Associate Design Director
Kyle Smotherman
Associate Environment Art Director
Keith Staines
Engineering Director
Matt 'Tieg' Tieger
Vice President, Game Director
Chuck Yager
Sr. Development Director & Executive Producer
Andrew Zaferakis
Co-Chief Technology Officer
These talented people bring the magic every day.
Michael Akopyan
Technical Designer
Mustafa Alrubaiee
Associate Environment Artist
Josh Andino
QA Tester
Raisha Asuma
Senior Associate Technical Designer
Mohamed Baki
Associate Environment Artist
Gemma Ballini
Associate Narrative Designer
Robbie Bambusch
Senior Associate Technical UI Designer
Audel Barajas
Prop Artist
Joshua Barding
Associate Desktop Support Technician
Evan Barker
Senior Associate Designer
Ashley Barnett
Lead Environment Artist
Noura El Bayrouti
Associate Software Engineer
Chris Beagle
Technical Designer
Corina Bello
Senior Sound Designer
Alexis Benamira
Software Engineer
RJ Biglang-Awa
Expert Environment Artist
Carter Blalack
Senior Technical Artist
Murray Blue
Associate Environment Artist
Krystina Borak
Associate Lighting Artist
Mike Brown
Senior Associate Technical Designer
Michael Brown
Principal Character Artist
Anh Bui
Senior Environment Artist
Gianni Carpinelli
Associate Environment Artist
George Castro
Lead Technical Animator
Christina Chacon
Business Operations Specialist
Yi-Fang Chen
Sr. Animator
Chen Chen
Concept Artist
Ross Chen-Carey
Sr. Level Designer
Handy Chevrin
Associate Prop Artist
Stephen Chi
Environment Artist
Alexander Chiang
Senior Software Engineer
David Christie
Senior Programmer
Jerron Chuck
Associate Environment Artist
Rachel Clinton
Sr. Associate Animator
Scott Connary
System Administrator
Jason Corica
Producer
Yves Couturier
Expert Environment Artist
Taylor Cox
Technical Designer
Jim Daly
Lead Concept Artist
Richard Davidson
Associate Software Engineer
Jason Doss
Expert Technical Artist
John Drelick
Lead Audio Designer - WZ
Matthew Duncan
Senior Technical Designer
Kellan Dwyer
Senior Associate Environment Artist
Matt Fagan
Senior Character Artist
Ramy Fawaz
Senior Software Engineer
Jason Flores
QA Tester
Devon Gadarowski
Senior Associate Software Engineer
Diego Garnica
Technical Artist
Nick Golden
Senior Environment Artist
Randy Gopaul
Associate Technical Designer
Garrett Graham
Senior Producer
Deanna Gran
Associate Gameplay Engineer
Kenny Guayaquil
Associate Technical Artist
Jarkko Haekkinen
Principal Programmer
Grant Hall
Associate Environment Artist
Joey Hammer
Expert Software Engineer
James Hancock
Level Designer
Sean Harlow
Associate Environment Artist
Tim Hedstrom
Software Engineer
Daniel Hickey
Technical Designer
John Hold
Associate Environment Artist
Michael Horn
Senior Associate Technical UI Designer
Marquis Houghton
Expert Environment Artist
Jiyu Huang
Senior Associate Designer
Kieran Hulmes
Senior Software Engineer
Ben Husten
Assoicate Producer
Brandon Huynh
Producer
Sean Hwang
Associate Environment Artist
Christopher Juego
QA Tester
Joshua Kalinowski
Animator
Jeff Kaplan
Lead Technical Designer
Soham Kar
Associate Narrative Designer
Michael Kersay
Expert Software Engineer
Ryan Kilkenny
Senior Character Artist
Kevin Kim
Senior Level Designer
Ryan Kirtlink
Associate Animator
Dan Kit
Lead Environment Artist
Ret Kritzon
Senior Environment Artist
Joshua Krolak
Senior Producer
Jim Lecroy
Associate Audio Designer
Kaitlyn Lee
Associate Software Engineer
Edward Lee
Expert Artist
Nick Levene
Sr. Associate Environment Artist
James Liao
Sr. Associate Software Engineer
Shu Liu
Senior VFX Artist
Sam Lower
Senior Associate Technical Designer
Frank Luna
Expert Software Engineer
Stephen Luu
Sr. Associate Software Engineer
Zach Madere
Senior Concept Artist
Alex Martin
Environment Artist
Alberto Martinez
Associate Lighting Artist
Loryn Martini
Senior Associate Technical Animator
John McCorkle
Sr. Associate Level Designer
Taylor McKinnon
Senior Associate Producer
Santiago Medrano
Environment Artist
Robert Midlil
Senior Lead Software Engineer
Wendell Nesbit
Sr. Associate Environment Artist
Garner Newton
Associate Level Designer
Justin Ngai
Level Designer
Quinn Nguyen
Lead FX Artist
Connor Norman
Lead Game Designer
Niles Ondoy
Senior Props Artist
Daniel Osorio
Associate Producer
Sungin Paik
Lead Environment Artist
Joanna Paldino
Senior Assoicate Producer
Erik Parreria
Senior Softtware Engineer
Chris Pasetto
Principal Designer
Edwin Peraza
Senior Associate Prop Artist
David Perkins
Sr. Software Engineer
Dan Phillips
Lead Technical Artist
Andrew Phillips
Associate Environment Artist
Ottis Pittman
QA Tester
Ashley Poprik
Writer
Carl Prescott
UI Lead
Warren Price
Lead Level Designer
David Raghavan
Senior Lighting Artist
Kianie Ramirez
Sr. Associate UI Designer
Chase Reid
Senior Associate Level Designer
Nick Rench
Sr. Level Designer
Julian Richter
QA Tester
Jeremy Rodgers
Sr. Tech Artist
Michael Roloson
Expert Game Designer
Dong Ryu
Senior Concept Artist
Christian Sakanai
Lead Tools Programmer
Marcelo Dos Santos
Senior VFX Artist
Robby Schieffer
Environment Artist
Cameron Schneider
Associate Multiplayer Networking Engineer
George Schober
Technical Designer
Adam Shields
Lead QA Tester
Jovanvir Singh
Senior Material Artist
Kyle Smotherman
Associate Environment Art Director
Jay Son
Environment Artist
Randy Stebbing
Principal Technical Artist
Alex Stockwell
Lead Environment Artist
Christine Stuckart
Lighting Artist
Neil Sveri
Technical Designer
Geordie Swainbank
Expert Lighting Artist
Junko Takasawa
Systems Administrator
Adam Timani
Associate Technical Artist
Scott Torgeson
Lead Software Engineer
Parker Tucker
Senior Photogrammetry Artist
Darrell Tung
Sound Designer
Kyle Turchik
Expert Technical UI Designer
John Tuttle
VFX Artist
Nick Verducci
Senior Game Designer
Lydia Wang
Associate Technical Animator
Darren Wang
Sr. Associate Technical Designer
Bartlomiej Waszak
Senior Lead Software Engineer
Ian Weyna
Lead Animator
Damon Wilson-Hart
Principal Artist
Jeremy Wiuff
Senior Game Designer
Kuo Wou
Expert Technical Designer
Kexin Yang
Senior Lighting Artist
Christopher Yun
Senior Associate Tech Artist
John Zhang
Lead Props Artist
Eathan Zhu
Associate Software Engineer
Ryan Zuidema
QA Tester