About Us

HIGH MOON STUDIOS

Our pride is our people and the experiences we create for our fans. High Moon’s talent comprises of industry veterans responsible for some of the most successful games ever made. We have award winning developers, published artists and game specialists recognized as among the best in their field. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life.

THE SENIOR TEAM

We’ve seen stuff. We’ve done stuff. We’re still at it.

Peter Della Penna

Studio Head

Matt 'Tieg' Tieger

Vice President, Game Director

Chuck Yager

Development Director, Executive Producer

Stephane Etienne

Chief Technology Officer

David Cravens

Senior Creative Director

Andrew Zaferakis

Senior Director of Technology

Sumer Ortiz

Human Resources Manager

Daniel Mulkiewicz

IT Director

Jeffrey Froehlich

Finance Manager

Ian Mika

Lead Sound Designer

Alejandro Carbonero

Director of Technical Art

Ivan Power

Art Director

Mizuho Rigby

Director, Executive Services

Jason Diaz

Lead Animator

Ivan Kaplow

Lead Environment Artist

Matt Krystek

Design Director

Keith Staines

Lead Programmer

Adam Shields

Quality Assurance Lead

Salvador Arditti

Lead Lighting Artist

THE HEART AND SOUL OF HMS

These talented guys and girls bring the magic every day.

Ashley Barnett

Associate Artist

Dietmar Suoch

C++ Programmer

Corina Bello

Associate Sound Designer

Roger Biglang-Awa

Senior Environment Artist

Gregory Brant

Associate Artist

Michael Brown

Principal Character Artist

Anh Bui

Associate Artist

Colin Callahan

Senior Technical Artist

Chad Campbell

Senior Technical Artist

George Castro

Senior Animation Scripter

Alexander Chiang

Associate Rendering Engineer

David Christie

Senior Programmer

Norwood Cole

Senior Concept Artist

Scott Connary

Desktop Support Technician

Jason Copeland

Animator

Yves Couturier

Senior Environment Artist

Alex Crast

QA Analyst

Saleem Crawford

QA Analyst

Jim Daly

Senior Concept Artist

Christopher Davidson

Associate Desktop Support Technician

Justin DeBernardis

Associate AI Programmer

John Drelick

Senior Sound Designer

Matthew Duncan

Game Designer

Martin Ecker

Principal Programmer

Jeremy Fenske

Concept Artist

Jason Flores

QA Analyst

Jon Futch

AI Programmer

Matthew Giddings

QA Analyst

Garrett Graham

Producer

Jarkko Haekkinen

Senior Programmer

Sloan Hood

Senior Environment Artist

Brandon Huynh

QA Analyst

Brian Johnson

Senior Technical Producer

Bill Johnston

Senior FX Artist

Michael Kersey

Senior Programmer

Eugene Kim

Associate Artist

Dan Kit

Senior Environment Artist

Joshua Krolak

Producer

Jae Hyuk Kwak

Senior Programmer

Priscilla Landerer

Associate Character Artist

Hoya Lee

Senior Lighting Artist

Matthew Lim

Senior FX Artist

Ryan Lockhart

Mission Designer

Mark Loperfido

Senior Sound Designer

Pearl Lorenzo

Recruiter

Zach Madere

Concept Artist

Corey McKemy

Mission Designer

Quinn Nguyen

Senior FX Artist

Connor Norman

Game Designer

Niles Ondoy

Prop Artist

Joey Hammer

Senior Tools Programmer

Matthew Pauley

Associate Artist

Brian LaFrance

Senior Vista Artist

Dan Phillips

Associate Technical Artist

Alejandro Potter

Associate Animator

Carl Prescott

Senior User Interface Designer

Patrick Przybyla

Senior Animator

Esther Wu

Concept Artist

Nick Rench

Associate Mission Designer

David Ruiz

Senior Game Designer

Christian Sakanai

Principal Sound Programmer

Orlando Salvatore

Associate Online Programmer

Nate Sartain

Prop Artist

William Schilthuis

Lighting Artist

Ryan Zuidema

QA Analyst

Gabe Sheets

Senior Game Designer

Kyle Smotherman

Environment Artist

Richard Sobehrad

Associate Producer

Emma Somers

Human Resources Coordinator

Joshua Sonsteng

QA Analyst

Randy Stebbing

Principal Technical Artist

Alex Stockwell

Associate Artist

Craig Sutton

Mission Designer

Scott Torgeson

AI Programmer

Jordon Trebas

Game Designer

Ryan Wang

Technical Artist

Damon Wilson-Hart

Principal Artist

Kim Wood

Game Designer

Work With Us.

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