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2007, 2008 The Communicator Awards The Communicator Awards is the leading international awards program honoring creative excellence for Communications Professionals. 14th Annual (2008) Awards of Distinction: Print - Brochure/Overall Design for 2008 Studio Kit Video - Videography/Cinematography for The Weapon Trailer Video - Use of Animation for The Weapon Trailer Video - Entertainment for The Weapon Trailer 13th Annual (2007) Awards of Distinction: |
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2008 LACDA Competitions The Los Angeles Center For Digital Art is dedicated to the propagation of all forms of digital art, new media, digital video art, net art, digital sculpture, interactive multimedia, and the vast panorama of hybrid forms of art and technology that constitute our moment in culture. They also host an ongoing schedule of exhibits and competitions. 2008 LACDA Top 40: "Frantic Firefight" by Francis Tsai, displayed in the LACDA gallery and for Downtown Art Walk event |
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2005, 2008 Golden Trailer Awards The Golden Trailer Awards honor excellence in the art of trailers for feature film, television, animation, and video games. Nominations for 9th Annual: Nominations for 6th Annual: |
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2005, 2006, 2007 Telly Awards The Telly Awards honor outstanding local, regional, and cable television commercials and programs, as well as the finest video and film productions. 28th Annual (2007) Telly Awards: 27th Annual (2006) Telly Awards: 26th Annual (2005) Telly Awards: |
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2005, 2006, 2007 San Diego Society for HR Management Workplace Excellence Awards The Workplace Excellence Event was created as an opportunity to educate and enlighten San Diego business leaders on the value and contribution that exceptional HR practices can make to the success and profitability of an organization. High Moon was among more than 140 companies vying for the sixth annual SDSHRM awards, with this year marking the company's first award after three consecutive nominations. Companies are nominated by their own staff through testimonials submitted to SDSHRM, and ultimately judged on HR programs, organizational performance and employee satisfaction. |
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2005, 2006, 2007 Illustration West Illustration West 46 Awards: www.si-la.org |
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2005, 2006 Two years running as IT Week Magazine's "Top 50 Technology Innovators" in 2005 and 2006 Chosen by IT Week editors, the list recognizes companies that have made significant contributions to technological innovation over the past year. High Moon is the only video game company named among 2005 & 2006 winners, lauded for its adoption of Agile Methodology, and specifically the Scrum method, for production of video game titles for next-generation consoles. www.itweekmagazine.com |
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2006 Digital Video Awards The DV Awards is a new and exciting international competition celebrating outstanding creative and technical achievements in the emerging world of digital video production. 2006 DV Awards: |
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2005, 2006 Aurora Awards The Aurora Awards are an independent film and video competition for commercials, cable programming, documentaries, industrial, instructional and corporate videos. 2006 Aurora Awards: 2005 Aurora Nominations: |
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2006 Summit International Awards The Summit Awards organization is dedicated to furthering excellence in the communications industry. It administers rigorous awards competitions throughout the year with the goal of recognizing companies and individuals that do more than what is necessary. That go beyond the expected. 2006 Summit Awards: |
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2006 The Art of Digital Show The Art of Digital Show is a world-class international exhibition featuring all forms of digital art -- It is the combining of fine art images in the gallery along with video art. Flat-screen displays in the gallery will be continuously exhibiting the video art pieces.rn 2006 Art of Digital Award |
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2004, 2005, 2006 Spectrum Fantastic Art Believing that there was a tremendous amount of high-quality fantastic-themed art work created each year that some how wasn’t being represented in other annual art books and shows, Spectrum was established in 1993 with the intent of providing creators with a regular showcase for the best fantasy, science fiction, horror, and otherwise uncategorizable artwork created each year. Published in Spectrum 13 Published in Spectrum 11 www.spectrumfantasticart.com |
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2005, 2006 EXPOSÉ 4 Every year, Ballistic Publishing brings together the world's leading digital artists to create EXPOSÉ, a compilation of the finest digital art in the known universe. Consisting of international artwork covering the field of 3D, digital illustration, industrial design, architectural visualization, games, television, feature film and more. Awards: www.ballisticpublishing.com |
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2005, 2006 Aphrodisia Aphrodisia is a book showcasing the art of the female form. Any professional artist, artist representative, art student, art director or publisher may enter the competition for a place in the book. www.aristatapublishing.com |
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2006 ADDY Awards With over 60,000 entries annually, the ADDY Awards are the world's largest and arguably toughest advertising competition. The ADDY Awards represent the true spirit of creative excellence by recognizing all forms of advertising from media of all types, creative by all sizes and entrants of all levels from anywhere in the world. Award: www.aaf.org/awards/addys.html |
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2005 2005 International Davey Awards The annual International Davey Awards are conducted by the International Academy of Visual Arts to honor the achievements of the "Creative Davids" who derive their strength from big ideas, rather than stratospheric budgets. The computer animated video trailer produced by Brain Zoo Studios and High Moon Studios for High Moon’s video game "Darkwatch" received wins in five categories. Awards: Graphics: Gold Award Special Effects: Gold Award Animation: Silver Award Art Direction: Silver Award Public Relations Video: Silver Award (All awards are for the Darkwatch Cinematic Trailer) www.daveyawards.com |
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2005 The Art of Darkwatch This book showcases the concept art that went into creating Darkwatch. It will demonstrate the process and development of the concepts, as well as the evolution of the intellectual property itself. Steal a glimpse into the true talent, perseverance, and collaborative spirit of the concept artists that contributed to developing Darkwatch. Order your book now or view the inside of the book! www.designstudiopress.com |
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2005 Video Game Art - By Nic Kelman Games today already command Hollywood budgets and teams of dozens of artists, writers, musicians, and designers…and yet almost nothing has been written about their art and design from a non-technical viewpoint. Video Game Art is a first look from an art history and post-modern cultural perspective at the influences behind, and achievements of today’s genre-defining video games. Examining themes such as character, environment, and the growing place of video games among more traditional art forms, and including commentary from luminaries of the field and often unpublished behind-the-scene art of both past and upcoming games, Video Game Art is a pioneering foray into what promises to be the dominant art form of the coming century. Published: Features over 25 pieces of artwork from Darkwatch www.assoulineusa.com |
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2005 2005 Digital Entertainment and Media Excellence Awards (DEMX) Entertainment is constantly evolving. It is tied to no particular platform, format or place in time, but shaped by the visionaries, innovators, entrepreneurs and brand developers who embrace technology, look to the future and inspire creativity. As a result, new ideas and art forms are brought to life. The Digital Entertainment & Media Awards honor this vision, along with innovation, entrepreneurship and brand development in digital entertainment. Nominations: Darkwatch was nominated for Best Use of Sound in a Game www.digitalentertainmentawards.com |
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2005 Exotique EXOTIQUE is the most extensive showcase of high quality digital character artwork to ever be published. rnPublished: “Tala & Cassidy” by Yves Couturier, Isabelle Chen, Hyon “‘Mario” Kim, Sergio Paez, Aaron Habibipour, Mauricio Hoffman· “Tala: Boss” by Steve Jung· “Cassidy Sharp: Boss” by Steve Jung· “Tala” by Steve Jung · “Cassidy Sharp” by Steve Jung · “Tala: Vampire” by Steve Jung · “Jericho Cross” by Farzad Varahramyan *All art directed by Farzad Varahramyan www.ballisticpublishing.com |
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2005 d'Artiste: Character Modeling d'artiste: Character Modeling is the definitive 3D character tutorial book showcasing the astonishing work and technical skills of leading artists. The book is presented in sections based around each master artist. Artist sections include a personal gallery, the artist's work and thoughts in their own words, more than 24-pages of tutorials each, and an invited artist gallery featuring 94 character modeling creations from some of the most talented 3D character artists in the world. Published:· “Cassidy Sharp” by High Moon Studios · “Tala” by High Moon Studios· “Tala & Cassidy” by High Moon Studios · “Jericho Cross” by High Moon Studios *All art directed by Farzad Varahramyan www.ballisticpublishing.com |
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2004 Into the Pixel (2004) Into the Pixel Art Exhibition (ITP) is an exploration and celebration of the art of the video game, curated by interactive entertainment industry veterans and experts from the art establishment. ITP will feature a representative sampling of up to 16 works of video game art, selected by a panel of jurors from a field of submissions. The exhibition offers an opportunity for published video and computer game artists to be reviewed and recognized by the public and by their peers in both the art and video game fields. rnFeatured: "High Moon" by Umberto Bossi, Chris Hung, Daniel Herrera, Farzad Varahramyan, Francis Co, Francis Tsai, Hyon 'Mario' Kim, Ivan Power, J.R. Salazar, Marc Mackin & Mohammed Davoudian www.intothepixel.com |